This Meat Carcass is a set dressing asset which is meant to be part of a larger project in the future.
I wanted to take the opportunity to work on strengthening my sculpting skills and create an organic asset while focusing on surface details and building a complex material like raw meat from the ground up. Getting the details right at first was quite challenging, but things started coming together once I finished the high poly sculpt.
Feel free to drop down in the comments and let me know your thoughts! ^_^